

#Fl studio harmor tutorial how to#
Shows you how to feed Harmor some bitmapped pictures and see them regurgitated into sound! You also learn all about Harmor’s insane resynthesis engine! This where Harmor can eat up any audio file and turn it into a one thousand, sine wave representation of the original.

Once resynthesized, you can dig-in deeper and manipulate all those sinusoidal partials transforming your original file into, well, whatever your crazy imagination will let you!īut this is just the beginning. So, instead of us trying to explain the depth of Harmor’s immense capabilities with just mere words, I suggest you just dive right in and let the talented G.W. Großer Additive Synthesizer Instrument Plug-In gepaart mit subtractiver Synthese (FL- und VST Format) Аудио: AAC, 44.1 KHz, 96.Info über "Image Line Harmor -FL only! - Synthesizer" But beware, you may never be the same! Take it away G.W.ġ9 Audio Resynthesis in the image section (02:03)Ģ5 Drum Envelope Markers in Edison (03:45)Ĥ3 Conclusion (00:53) Файлы примеров: присутствуют Childs show you - in his entertaining way - just what this beast called Harmor is all about. Introducing a powerful additive / subtractive synthesizer, image synthesizer as well as audio resynthesizer, Harmor.ĭie SerienNummer ist von der Rücknahme ausgeschlossen. Just like its little brother Harmless, Harmor is driven by a powerful additive synthesis engine. Its modules will look familiar to subtractive synthesizer enthusiasts: oscillators, filters & phasers, these are featured in Harmor but, because performed through additive synthesis, offer more freedom. You don't just select filter types, you draw them. You wanted more, so also featured is the multipoint envelope editor of Sytrus fame, applied to over 40 parameters, in 2 independent parts. Through the same envelope/mappings, randomize any parameter or link it to key or velocity, and even fine-tune each unison voice independently.

Processing units can be rearranged in a semi-modular way. If you need one of the 2 filter units processed after the blur unit, that's no problem.īecause it typically requires manipulating large amounts (up to 500 per voice) of partials over time, additive synthesis is hard to handle. No human can (or even wants to) edit 500 envelopes, but editing 2D images, that we can do easily. Get access to gain & pitch planes which you can tweak in the image editor of your choice, and import any bitmap, even if it wasn't designed to be turned into audio, it might still sound interesting.īeing an additive synthesizer, Harmor can resynthesize audio files as well.
